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/*
* Copyright 2011 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package com.google.gwt.dev.javac;
import com.google.gwt.core.ext.TreeLogger;
import com.google.gwt.core.ext.TreeLogger.Type;
import com.google.gwt.core.ext.UnableToCompleteException;
import com.google.gwt.dev.jjs.InternalCompilerException;
import com.google.gwt.thirdparty.guava.common.annotations.VisibleForTesting;
import com.google.gwt.thirdparty.guava.common.base.Preconditions;
import com.google.gwt.thirdparty.guava.common.collect.Lists;
import java.io.File;
import java.util.List;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.Semaphore;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
import java.util.concurrent.atomic.AtomicInteger;
/**
* A class that manages a persistent cache of {@link CompilationUnit} instances.
* Writes out {@link CompilationUnit} instances to a cache in a
* background thread.
* <p>
* The persistent cache is implemented as a directory of log files with a date
* timestamp. A new log file gets created each time a new PersistentUnitCache is
* instantiated, (once per invocation of the compiler or DevMode). The design is
* intended to support only a single PersistentUnitCache instance in the
* compiler at a time.
* <p>
* As new units are compiled, the cache data is appended to a log. This allows
* Java serialization to efficiently store references. The next time the cache
* is started, all logs are replayed and loaded into the cache in chronological
* order, with newer units taking precedence. A new cache file is created for
* any newly compiled units in this session. After a threshold of a certain
* number of files in the directory is reached
* {@link PersistentUnitCache#CACHE_FILE_THRESHOLD} , the cache files are
* consolidated back into a single file.
*
* <p>
* System Properties (see {@link UnitCacheSingleton}).
*
* <ul>
* <li>gwt.persistentunitcache : enables the persistent cache (eventually will
* be default)</li>
* <li>gwt.persistentunitcachedir=<dir>: sets or overrides the cache directory</li>
* </ul>
*
* <p>
* Known Issues:
*
* <ul>
* <li>This design uses an eager cache to load every unit in the cache on the
* first reference to find() or add(). When the cache is large (10000 units), it
* uses lots of heap and takes 5-10 seconds. Once the PersistentUnitCache is
* created, it starts eagerly loading the cache in a background thread).</li>
*
* <li>Although units logged to disk with the same resource path are eventually
* cleaned up, the most recently compiled unit stays in the cache forever. This
* means that stale units that are no longer referenced will never be purged,
* unless by some external action (e.g. ant clean).</li>
*
* <li>Unless ant builds are made aware of the cache directory, the cache will
* persist if a user does an ant clean.</li>
* </ul>
*
*/
class PersistentUnitCache extends MemoryUnitCache {
/**
* If there are more than this many files in the cache, clean up the old
* files.
*/
static final int CACHE_FILE_THRESHOLD = 40;
/**
* Note: to avoid deadlock, methods on backgroundService should not be called from
* within a synchronized method. (The BackgroundService lock should be acquired first.)
*/
private final BackgroundService backgroundService;
private Semaphore cleanupInProgress = new Semaphore(1);
private AtomicInteger newUnitsSinceLastCleanup = new AtomicInteger();
private final String relevantOptionsHash;
PersistentUnitCache(final TreeLogger logger, File parentDir, String relevantOptionsHash)
throws UnableToCompleteException {
this.relevantOptionsHash = relevantOptionsHash;
this.backgroundService = new BackgroundService(logger, parentDir, this);
}
/**
* Enqueue a unit to be written by the background thread.
*/
@Override
public void add(CompilationUnit newUnit) {
internalAdd(newUnit);
}
@VisibleForTesting
Future<?> internalAdd(CompilationUnit newUnit) {
Preconditions.checkNotNull(newUnit);
backgroundService.waitForCacheToLoad();
addNewUnit(newUnit);
return backgroundService.asyncWriteUnit(newUnit);
}
@Override
public void clear() throws UnableToCompleteException {
backgroundService.asyncClearCache();
backgroundService.finishAndShutdown();
synchronized (this) {
super.clear();
}
backgroundService.start();
}
/**
* Rotates to a new file and/or starts garbage collection if needed after a compile is finished.
*
* Normally, only newly compiled units are written to the current log, but
* when it is time to cleanup, valid units from older log files need to be
* re-written.
*/
@Override
public void cleanup(TreeLogger logger) {
logger.log(Type.TRACE, "PersistentUnitCache cleanup requested");
backgroundService.waitForCacheToLoad();
if (backgroundService.isShutdown()) {
logger.log(TreeLogger.TRACE, "Skipped PersistentUnitCache cleanup because it's shut down");
return;
}
if (!cleanupInProgress.tryAcquire()) {
return; // some other thread is already doing this.
}
int addCallCount = newUnitsSinceLastCleanup.getAndSet(0);
logger.log(TreeLogger.TRACE, "Added " + addCallCount +
" units to PersistentUnitCache since last cleanup");
if (addCallCount == 0) {
// Don't clean up until we compiled something.
logger.log(TreeLogger.TRACE, "Skipped PersistentUnitCache because no units were added");
cleanupInProgress.release();
return;
}
int closedCount = backgroundService.getClosedCacheFileCount();
if (closedCount < CACHE_FILE_THRESHOLD) {
// Not enough files yet, so just rotate to a new file.
logger.log(TreeLogger.TRACE, "Rotating PersistentUnitCache file because only " +
closedCount + " files were added.");
backgroundService.asyncRotate(cleanupInProgress);
return;
}
logger.log(Type.TRACE, "Compacting persistent unit cache files");
backgroundService.asyncCompact(getUnitsToSaveToDisk(), cleanupInProgress);
}
/**
* Waits for any cleanup in progress to finish.
*/
@VisibleForTesting
void waitForCleanup() throws InterruptedException {
cleanupInProgress.acquire();
cleanupInProgress.release();
}
@VisibleForTesting
void shutdown() throws InterruptedException, ExecutionException {
backgroundService.shutdown();
}
// Methods that read or write the in-memory cache
@Override
public CompilationUnit find(ContentId contentId) {
backgroundService.waitForCacheToLoad();
synchronized (this) {
return super.find(contentId);
}
}
@Override
public CompilationUnit find(String resourcePath) {
backgroundService.waitForCacheToLoad();
synchronized (this) {
return super.find(resourcePath);
}
}
@Override
public synchronized void remove(CompilationUnit unit) {
super.remove(unit);
}
/**
* Saves a newly compiled unit to the in-memory cache.
*/
private synchronized void addNewUnit(CompilationUnit unit) {
newUnitsSinceLastCleanup.incrementAndGet();
super.add(unit);
}
/**
* Adds a compilation unit from disk into the in-memory cache.
* (Callback from {@link PersistentUnitCacheDir}.)
*/
synchronized void maybeAddLoadedUnit(CachedCompilationUnit unit) {
UnitCacheEntry entry = new UnitCacheEntry(unit, UnitOrigin.PERSISTENT);
UnitCacheEntry existingEntry = unitMap.get(unit.getResourcePath());
/*
* Don't assume that an existing entry is stale - an entry might have been loaded already from
* another source that is more up to date. If the timestamps are the same, accept the latest
* version. If it turns out to be stale, it will be recompiled and the updated unit will win
* this test the next time the session starts.
*/
if (existingEntry != null
&& unit.getLastModified() >= existingEntry.getUnit().getLastModified()) {
super.remove(existingEntry.getUnit());
unitMap.put(unit.getResourcePath(), entry);
unitMapByContentId.put(unit.getContentId(), entry);
} else if (existingEntry == null) {
unitMap.put(unit.getResourcePath(), entry);
unitMapByContentId.put(unit.getContentId(), entry);
}
}
private synchronized List<CompilationUnit> getUnitsToSaveToDisk() {
List<CompilationUnit> result = Lists.newArrayList();
for (UnitCacheEntry entry : unitMap.values()) {
result.add(Preconditions.checkNotNull(entry.getUnit()));
}
return result;
}
/**
* Implements async methods that run in the background.
*/
private static class BackgroundService {
private final TreeLogger logger;
private final PersistentUnitCacheDir cacheDir;
private ExecutorService service;
private PersistentUnitCache cacheToLoad;
/**
* Non-null while the unit cache is loading.
*/
private Future<?> loadingDone;
/**
* Starts the background thread and starts loading the given unit cache in the background.
*/
BackgroundService(TreeLogger logger, File parentDir, final PersistentUnitCache cacheToLoad)
throws UnableToCompleteException {
this.logger = logger;
this.cacheDir =
new PersistentUnitCacheDir(logger, parentDir, cacheToLoad.relevantOptionsHash);
this.cacheToLoad = cacheToLoad;
start();
}
/**
* Blocks addition of any further tasks and waits for current tasks to finish.
*/
public void finishAndShutdown() throws UnableToCompleteException {
service.shutdown();
try {
if (!service.awaitTermination(30, TimeUnit.SECONDS)) {
logger.log(TreeLogger.WARN,
"Persistent Unit Cache shutdown tasks took longer than 30 seconds to complete.");
throw new UnableToCompleteException();
}
} catch (InterruptedException e) {
// JVM is shutting down, ignore it.
}
}
private void start() {
assert service == null || service.isTerminated();
service = Executors.newSingleThreadExecutor();
Runtime.getRuntime().addShutdownHook(new Thread() {
@Override
public void run() {
try {
Future<?> status = asyncShutdown();
// Don't let the shutdown hang more than 5 seconds
status.get(5, TimeUnit.SECONDS);
} catch (InterruptedException e) {
// ignore
} catch (RejectedExecutionException e) {
// already shutdown, ignore
} catch (ExecutionException e) {
BackgroundService.this.logger.log(TreeLogger.ERROR, "Error during shutdown", e);
} catch (TimeoutException e) {
// ignore
} finally {
shutdownNow();
}
}
});
/**
* Load up cached units from the persistent store in the background. The
* {@link #add(CompilationUnit)} and {@link #find(String)} methods block if
* invoked before this thread finishes.
*/
loadingDone = service.submit(new Runnable() {
@Override
public void run() {
cacheDir.loadUnitMap(cacheToLoad);
}
});
}
/**
* Blocks until the background service is done loading units into the in-memory cache.
* Note: don't call this from a synchronized method on PersistentUnitCache.
*/
synchronized void waitForCacheToLoad() {
if (loadingDone == null) {
return; // fast path
}
try {
loadingDone.get();
loadingDone = null;
} catch (InterruptedException e) {
throw new InternalCompilerException(
"Interrupted waiting for PersistentUnitCache to load.", e);
} catch (ExecutionException e) {
logger.log(TreeLogger.ERROR, "Failed to load PersistentUnitCache.", e);
// Keep going. We didn't load anything but will still save units to the cache.
loadingDone = null;
}
}
boolean isShutdown() {
return service.isShutdown();
}
@VisibleForTesting
void shutdown() throws InterruptedException, ExecutionException {
logger.log(Type.INFO, "PersistentUnitCache shutdown requested");
try {
asyncShutdown().get();
} catch (RejectedExecutionException ex) {
// background thread is not running - ignore
}
}
int getClosedCacheFileCount() {
return cacheDir.getClosedCacheFileCount();
}
/**
* Rotates to a new file.
* @param cleanupInProgress a semaphore to release when done.
* (The permit must already be acquired.)
*/
Future<?> asyncRotate(final Semaphore cleanupInProgress) {
return service.submit(new Runnable() {
@Override
public void run() {
try {
cacheDir.rotate();
} catch (UnableToCompleteException e) {
shutdownNow();
} finally {
cleanupInProgress.release();
}
}
});
}
/**
* Compacts the persistent unit cache and then rotates to a new file.
* There will be one closed file and one empty, open file when done.
* @param unitsToSave all compilation units to keep
* @param cleanupInProgress a semaphore to release when done.
* (The permit must already be acquired.)
*/
Future<?> asyncCompact(final List<CompilationUnit> unitsToSave,
final Semaphore cleanupInProgress) {
return service.submit(new Runnable() {
@Override
public void run() {
try {
for (CompilationUnit unit : unitsToSave) {
cacheDir.writeUnit(unit);
}
cacheDir.deleteClosedCacheFiles();
cacheDir.rotate(); // Move to a new, empty file.
} catch (UnableToCompleteException e) {
shutdownNow();
} finally {
cleanupInProgress.release();
}
}
});
}
Future<?> asyncClearCache() {
Future<?> status = service.submit(new Runnable() {
@Override
public void run() {
cacheDir.closeCurrentFile();
cacheDir.deleteClosedCacheFiles();
}
});
service.shutdown(); // Don't allow more tasks to be scheduled.
return status;
}
Future<?> asyncWriteUnit(final CompilationUnit unit) {
try {
return service.submit(new Runnable() {
@Override
public void run() {
try {
cacheDir.writeUnit(unit);
} catch (UnableToCompleteException e) {
shutdownNow();
}
}
});
} catch (RejectedExecutionException ex) {
// background thread is not running, ignore
return null;
}
}
Future<?> asyncShutdown() {
Future<?> status = service.submit(new Runnable() {
@Override
public void run() {
cacheDir.closeCurrentFile();
shutdownNow();
}
});
service.shutdown(); // Don't allow more tasks to be scheduled.
return status;
}
private void shutdownNow() {
logger.log(TreeLogger.TRACE, "Shutting down PersistentUnitCache thread");
service.shutdownNow();
}
}
}