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/*
* Copyright 2012 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
*/
package com.google.gwt.aria.client;
/////////////////////////////////////////////////////////
// This is auto-generated code. Do not manually edit! //
/////////////////////////////////////////////////////////
/**
* <p>Class that contains constants for ARIA states. States combined with ARIA roles supply
* information about the changes in the web page that can be used for alerts, notification,
* navigation assistance. The state is changed as a result of an user interaction and developers
* should consider changing the widget state when handling user actions.</p>
*
* <p>The following groups of states exist:
* <ol>
* <li>Widget states -- specific to common user interface elements found on GUI systems or
* in rich Internet applications which receive user input and process user actions</li>
* <li>Live Region states -- specific to live regions in rich Internet applications; may be applied
* to any element; indicate that content changes may occur without the element having focus, and
* provides assistive technologies with information on how to process those content updates. </li>
* <li>Drag-and-drop states -- indicates information about draggable elements and their drop
* targets</li>
* </ol>
* </p>
*/
public final class State {
public static final Attribute<Boolean> BUSY =
new PrimitiveValueAttribute<Boolean>("aria-busy", "false");
public static final Attribute<CheckedValue> CHECKED =
new AriaValueAttribute<CheckedValue>("aria-checked", "undefined");
public static final Attribute<Boolean> DISABLED =
new PrimitiveValueAttribute<Boolean>("aria-disabled", "false");
public static final Attribute<ExpandedValue> EXPANDED =
new AriaValueAttribute<ExpandedValue>("aria-expanded", "undefined");
public static final Attribute<GrabbedValue> GRABBED =
new AriaValueAttribute<GrabbedValue>("aria-grabbed", "undefined");
public static final Attribute<Boolean> HIDDEN =
new PrimitiveValueAttribute<Boolean>("aria-hidden", "false");
public static final Attribute<InvalidValue> INVALID =
new AriaValueAttribute<InvalidValue>("aria-invalid", "false");
public static final Attribute<PressedValue> PRESSED =
new AriaValueAttribute<PressedValue>("aria-pressed", "undefined");
public static final Attribute<SelectedValue> SELECTED =
new AriaValueAttribute<SelectedValue>("aria-selected", "undefined");
private State() {
}
}