| #ifndef H_LocalObjectTable | |
| #define H_LocalObjectTable | |
| /* | |
| * Copyright 2008 Google Inc. | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); you may not | |
| * use this file except in compliance with the License. You may obtain a copy of | |
| * the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT | |
| * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the | |
| * License for the specific language governing permissions and limitations under | |
| * the License. | |
| */ | |
| #include <map> | |
| #include "Debug.h" | |
| #include "mozincludes.h" | |
| class LocalObjectTable { | |
| private: | |
| typedef std::map<int, NPObject*> ObjectMap; | |
| int nextId; | |
| ObjectMap objects; | |
| bool dontFree; | |
| void setFree(int id) { | |
| if (objects.erase(id) != 1) { | |
| Debug::log(Debug::Error) << "setFree(id=" << id << "): object not in table" | |
| << Debug::flush; | |
| } | |
| } | |
| public: | |
| LocalObjectTable(): nextId(0), dontFree(false) { | |
| } | |
| virtual ~LocalObjectTable(); | |
| /** | |
| * Add a new object, which must not be in the table, and return a new id for it. | |
| */ | |
| int add(NPObject* obj) { | |
| int id = nextId++; | |
| set(id, obj); | |
| return id; | |
| } | |
| void set(int id, NPObject* obj) { | |
| Debug::log(Debug::Spam) << "LocalObjectTable::set(id=" << id << ",obj=" << (void*)obj | |
| << ")" << Debug::flush; | |
| objects[id] = obj; | |
| // keep track that we hold a reference in the table | |
| NPN_RetainObject(obj); | |
| } | |
| void free(int id) { | |
| Debug::log(Debug::Spam) << "LocalObjectTable::free(id=" << id << ")" << Debug::flush; | |
| ObjectMap::iterator it = objects.find(id); | |
| if (it == objects.end()) { | |
| Debug::log(Debug::Error) << "Freeing freed object slot " << id << Debug::flush; | |
| return; | |
| } | |
| if (!dontFree) { | |
| NPObject* obj = it->second; | |
| NPN_ReleaseObject(obj); | |
| } | |
| setFree(id); | |
| } | |
| void freeAll() { | |
| Debug::log(Debug::Info) << "LocalObjectTable::freeAll()" << Debug::flush; | |
| for (ObjectMap::const_iterator it = objects.begin(); it != objects.end(); ++it) { | |
| NPObject* obj = it->second; | |
| if (!dontFree) { | |
| NPN_ReleaseObject(obj); | |
| } | |
| } | |
| objects.clear(); | |
| } | |
| NPObject* get(int id) { | |
| ObjectMap::iterator it = objects.find(id); | |
| if (it == objects.end()) { | |
| Debug::log(Debug::Error) << "LocalObjectTable::get(id=" << id | |
| << "): no object found" << Debug::flush; | |
| } | |
| return it->second; | |
| } | |
| void setDontFree(bool dontFree) { | |
| this->dontFree = dontFree; | |
| } | |
| }; | |
| #endif |