| /* |
| * Copyright 2008 Google Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| * use this file except in compliance with the License. You may obtain a copy of |
| * the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| * License for the specific language governing permissions and limitations under |
| * the License. |
| */ |
| |
| #include "InvokeMessage.h" |
| #include "HostChannel.h" |
| #include "scoped_ptr/scoped_ptr.h" |
| |
| InvokeMessage::~InvokeMessage() { |
| delete[] args; |
| } |
| |
| char InvokeMessage::getType() const { |
| return TYPE; |
| } |
| |
| /** |
| * Receive an Invoke message from the channel (note that the message |
| * type has already been read). Caller is responsible for destroying |
| * returned message. Returns null on error. |
| */ |
| InvokeMessage* InvokeMessage::receive(HostChannel& channel) { |
| std::string methodName; |
| if (!channel.readString(methodName)) { |
| // TODO(jat): error handling |
| printf("Failed to read method name\n"); |
| return 0; |
| } |
| Value thisRef; |
| if (!channel.readValue(thisRef)) { |
| // TODO(jat): error handling |
| printf("Failed to read thisRef\n"); |
| return 0; |
| } |
| int numArgs; |
| if (!channel.readInt(numArgs)) { |
| // TODO(jat): error handling |
| printf("Failed to read #args\n"); |
| return 0; |
| } |
| scoped_array<Value> args(new Value[numArgs]); |
| for (int i = 0; i < numArgs; ++i) { |
| if (!channel.readValue(args[i])) { |
| // TODO(jat): error handling |
| printf("Failed to read arg[%d]\n", i); |
| return 0; |
| } |
| } |
| return new InvokeMessage(thisRef, methodName, numArgs, args.release()); |
| } |
| |
| /** |
| * Request the server invoke a method on an object and return the result. |
| * |
| * Note that the method to be invoked is sent as an integer (a dispatch id) to the server. |
| */ |
| bool InvokeMessage::send(HostChannel& channel, const Value& thisRef, int methodDispatchId, |
| int numArgs, const Value* args) { |
| if (!channel.sendByte(TYPE)) return false; |
| if (!channel.sendInt(methodDispatchId)) return false; |
| if (!channel.sendValue(thisRef)) return false; |
| if (!channel.sendInt(numArgs)) return false; |
| for (int i = 0; i < numArgs; ++i) { |
| if (!channel.sendValue(args[i])) return false; |
| } |
| return true; |
| } |